Meet Mary Moore in real life and her in-game persona, Lady Aria.

Real World Identity: Mary Moore

  • Location: Bradbury, CA
  • Occupation: Entrepreneur, Business Owner, and Philanthropist
  • Personality Traits: Loyal, outspoken, protective of the underdog, charitable, strong-willed, direct in communication
  • Real-Life Struggles: Managing time, feeling overwhelmed with work, recovering from past trauma, dealing with natural disasters

Mary Moore is a highly successful entrepreneur who runs multiple businesses and her own charity. Despite her achievements, she is currently struggling with a new business venture, feeling overwhelmed and short-handed.

She is a fighter by nature, shaped by a difficult past—having grown up during the Iran-Iraq war, suffering family losses, and surviving a near-death experience at age 14. These hardships made her strong-willed and fearless, but they also left lingering PTSD and health issues that she continues to battle.

As a single mother, she raised her two daughters on her own, ensuring they had the best education and opportunities. Now that they have gone off to college, she finds herself lonely—separated from her immediate family, whom she left behind when she moved to the U.S. in 1989.

Beyond business, Mary is deeply invested in social justice, a passion that extends into the game world.

Game World Identity: Lady Aria

  • Title: The Kingdom’s Rebel, Voice of the People
  • Reputation: Fearless, outspoken, highly knowledgeable, a strategist
  • Tactics: Exposing corruption, challenging the ruling elite, advocating for fair policies
  • Weaknesses: Exhausted from endless battles, losing passion for the game, struggling to find solutions

In Veydor, Mary is known as Lady Aria, a fierce and uncompromising force who refuses to back down in the face of injustice.

She has no tolerance for corruption, manipulation, or toxicity. While others fear Lord Aldric Kael and his palace, Lady Aria stands against them—loudly, fearlessly, and relentlessly. She exposes lies, fights against unfair policies, and refuses to let dishonest players dominate kingdom politics.

Her biggest frustration? The toxicity of the kingdom chat, where power-hungry players flood conversations with lies, shutting down honest discourse. She sees the kingdom slowly dying due to bad policies and bad leadership.

And she knows exactly why—she understands game mechanics better than most long-time players, having initially joined the game as part of her research for her own platform. She knows how a kingdom thrives or collapses, and she sees her own kingdom heading toward destruction.

But here’s the problem—she’s tired.

Lady Aria has tried everything to bring change, but her efforts are constantly met with resistance, deception, and ignorance.

  • She has fought countless battles in kingdom chat.
  • She has called out corruption.
  • She has proposed real solutions.

But people don’t listen, or worse, they sabotage her efforts.

Now, she faces a critical decision.

  • Does she stay and fight to save the kingdom?
  • Or does she walk away, leaving the corrupt leaders to watch their own downfall?

For the first time, Lady Aria—the kingdom’s loudest rebel—might finally fall silent.

Dual Life: The Real and the Virtual

Mary’s real-world struggles mirror her in-game battles.

  • In real life, she is overwhelmed by work, fighting to keep things running.
  • In the game, she is exhausted from trying to fix a broken kingdom.
  • In real life, she is a single mother who sacrificed everything for her daughters.
  • In the game, she is a protector of the underdogs, standing up for smaller players.

But in both worlds, she is tired.

She must now decide: continue fighting or finally let go?

Current Status:

Lady Aria stands at a crossroads. If she stays, she must find new strategies—or new allies. If she leaves, the kingdom loses one of its strongest voices.

Will she find a way to turn things around, or is this the end of Lady Aria’s rebellion?